It was a game that involved building a contraption
that required syncing a series of moving parts domino style, to get an
end result (trapping a little plastic mouse).
The Rube Goldberg inspired
gizmo had to be assembled prior to playing. At some point during the
game, landing on a certain spot or drawing a particular card would call
for the mechanism to be triggered, dooming the losing player's mouse to
being trapped.
The cause and effect parts of that game could very well have been the beginnings of training my brain to continually dream up creative solutions. I say train, because even though I've always felt creative, it took years of training my mind to see all kinds of things for their creative potential, and to automatically brainstorm multiple ways to make projects work using found (or bought) things. That didn't just happen, lol. It's a creative muscle I built further through school projects, problem solving at various jobs, and personal projects.
I think anyone can develop a skill to compliment a passion or talent through practice. Do it enough and it becomes automatic.
Anyway, the game is a fond memory. And maybe a good example of snowballing something simple into something I use constantly to this day.❤
The cause and effect parts of that game could very well have been the beginnings of training my brain to continually dream up creative solutions. I say train, because even though I've always felt creative, it took years of training my mind to see all kinds of things for their creative potential, and to automatically brainstorm multiple ways to make projects work using found (or bought) things. That didn't just happen, lol. It's a creative muscle I built further through school projects, problem solving at various jobs, and personal projects.
I think anyone can develop a skill to compliment a passion or talent through practice. Do it enough and it becomes automatic.
Anyway, the game is a fond memory. And maybe a good example of snowballing something simple into something I use constantly to this day.❤